Heuristic Flanking: Programming AI for Advanced Tactical Combat
Vectors, Threats, and Tactics in Modern Digital Game Design
Sinopsis del libro
Early video game enemies were predictably stupid, charging directly at the player in a straight line until they were destroyed. Modern digital adversaries, however, do not just navigate levels; they actively hunt. To create the illusion of a coordinated, intelligent squad, game developers utilize complex influence-map…
Publicación2026
IdiomaEspañol
ISBN9783565544264
SKUBW9783565544264
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